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Author (s): Luis Casais, Eduardo Dominguez, Carlos Lago
Descrição do livro "Quem não ... não voa wins." This slogan gives Alitalia deve ter served InsPiração of Semente motivating this group of restless treinadores, we apresentam, em profundidade, Ferramentas to consider me as good and relevant mais do quadro in training. Suggestive, different abordagens, many Orientações and appropriate notes are nesta destacam-work. A sua outorgará conceptual richness to the text or certified masterpiece.
Format: Layer Mole Number of pages: 236 Published in: 2009 Language: Inglês ISBN: 9788461276332
"Whoever does not fly ... no wins." The advertising slogan of Alitalia, had used germ inspiring, motivating seed this group of restless coaches, of whom we have in-depth, simplicity and rigor marriage, the tools that they consider most appropriate and relevant in the formative stage of football. Attractive selections, different approaches, numerous approaches and appropriate key color this document. A document that acts as metaphor firefighter when it comes to the fire, whose priority is to turn off the "gap" existing literature in football training. Its conceptual richness, undoubtedly grant the license herein masterpiece. Mcsports
Index
SOME NOTES ON THE CATEGORIES OF TRAINING IN SOCCER
Some notes on football in 12 training categories
34 References
PLANNING CONTENT IN TECHNICAL-TACTICAL TRAINING CATEGORIES
1.1. Introduction 38
1.2. 40 Bibliographic Review
1.3. The planning of technical and tactical content categories of training 51
1.3.1 the internal logic of the game of football 52
66 1.3.2 Practical Proposal
1.4. 72 practical applications
82 References
DESIGN OF TASKS FOR TRAINING.
METHODOLOGICAL GUIDELINES
2.1. 96 introcción
2.2. The design of the training tasks 97
2.3. conditions of practice in soccer training 102
2.4. teaching methods in football 105
2.5. design tasks in teaching the game 116
2.5.1 tasks in the 116 individual game
2.5.1.1 teaching individual game 119
2.5.1.2 the design of individual tasks in the game 121
2.5.2 tasks in the collective game. The tactics and equipment of groups 124
2.5.2.1 teaching collective game 125
2.5.2.2 ~ m the design of the tasks in the collective game 126
2.5.3 tasks in 135 game systems of3
2.5.3.1 What are the game systems? 135
2.5.3.2 how to teach the game systems? 137
2.5.3.3 how tasks cycles cycles game systems?
Education and training of 138 gaming systems
Control 139 transitions
The strategic application or control of the game 141
References 143
MODELS OF COMPETITION IN THE CATEGORIES OF TRAINING IN FOOTBALL: SOCCER 11 FOOTBALL AND SOCCER 5 7
3.1. introduction 154
3.2. formal analysis of the 11 soccer rules, soccer and football 7 5 157
3.3. influence of formal structure in the internal logic of the game 159
159 3.3.1 gambling center
3.3.2 number of 161 players
163 gamespace 3.3.3
165 Mobile 3.3.4
167 3.3.5 time
Meta 3.3.6 168
3.4. Structural analysis of competitive activity in soccer 11, football and soccer 7 5 170
3.4.1 Analysis of the external physical load 170
3.4.2 Analysis of domestic physical load 175
3.5. comparative study of technical-tactical offensive sequences in soccer 5, soccer and football 7 11 177
3.6. 183 intervention proposal
3.7. practical applications 188
References 198
DETECTION OF TALENTS IN SOCCER
4.1. identification, recruitment and selection of talent in football 202
When and how to start looking for talent? 204
4.1.1 Experimental models of the selection of 206 talents
208 pyramidal systems
development model 209 selective-intensive
4.1.2 the talent identification process 210
Analysis of the trajectories of champions. 210
Construction of reference profiles for the high level. 211
Longitudinal and evolutionary models. 211
4.2. reference profile construction for high performance 213
4.3. test and measurement for the selection of 218 players
Morphological 218
Conditional appearance 218
Technical aspects 219
222 tactical
Psychological 222
References 228
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